AI Insights · Timothy · April 2024
Top 5 Adventure Games on Android in Portugal: Q1 2024
Discover the performance of the top 5 adventure games on Android in Portugal during Q1 2024, including trends in downloads, revenue, and active users.
The first quarter of 2024 saw notable trends in the performance of the top 5 adventure games on the Android platform in Portugal. These insights, sourced from Sensor Tower, provide a detailed look at weekly downloads, revenue, and active user metrics.
Genshin Impact from COGNOSPHERE PTE. LTD. experienced fluctuating weekly revenue, peaking at approximately $5.9K in the second week of January and reaching a low of $1.9K in early March. Weekly downloads showed a decline towards the end of the quarter, from 1.3K in the first week of January to 689 in the last week of March. Active users remained relatively stable, starting at 21.4K and ending at 19.4K.
Summoners War by Com2uS saw a significant drop in revenue mid-quarter, with the highest weekly revenue of $3.4K at the end of January and the lowest at $1.4K in mid-March. Weekly downloads remained low but consistent, with a slight peak at 69 in late January. Active users fluctuated slightly, ending the quarter at 3.2K.
The Seven Deadly Sins from Netmarble showed a varied revenue trend, peaking at $4.7K in the first week of January and dropping to a low of $466 in mid-February. Downloads were modest, with a noticeable increase to 208 in early March. Active users showed a slight decline, ending the quarter at 1.6K.
SOULS by Habby had a relatively stable revenue trend, with the highest weekly revenue of $2.9K in early February and a low of $1.2K in mid-February. Downloads decreased significantly towards the end of the quarter, from 1K in the first week of January to 269 in late March. Active users saw a slight increase in the last week of March, peaking at 3.6K.
Fate/Grand Order (English) from Aniplex Inc. had a notable peak in revenue of $7.3K in the first week of January, with a significant drop to $296 by late January. Downloads remained low throughout the quarter, with a slight increase to 61 in the second week of January. Active users stayed relatively stable, ending the quarter at 743.
For more detailed insights and data, visit Sensor Tower.